TerrAIn
A Board Game for GenAI Learning
Project Overview
Type
Innovation Project (Accenture, V360 Award Winner)
Team
Business Analyst, Team Lead
Terrain is a multilingual board game designed to make learning Generative AI playful and memorable. Players (hikers) climb Mt. Vector, crossing six “terrains,” each introducing a core GenAI concept. What started as a brainstorming session quickly evolved into a full-fledged product. TerrAIn is now used by clients, students, and young professionals worldwide.
Awarded V360 Award (Top 3 in Americas Market Round, FY25)
Launched in Feb 2025 across Accenture’s global innovation network
Recognized for blending learning with play and technology with impact
My Role
As part of the founding design team, I:
Named the game “TerrAIn” — capturing both the board game spirit and the journey of navigating GenAI.
Led the initial design thinking workshops to define the learning journey and mechanics.
Helped shape the game skeleton: the Mt. Vector metaphor, terrains as levels, and the hiker journey.
Contributed to gamification ideation and early prototyping before handing off for further development.
Conducted interviews with non-profit partners to uncover their needs, gaps, and perspectives on GenAI, shaping how the game taught core concepts
From Concept to Recognition
From whiteboard sketches → to a launched global product within a year.
Helped establish a strong conceptual foundation that guided product development.
The project went on to win Accenture’s V360 Award for innovation.
Client
Accenture
Role
Product Designer (Individual Contributor)
Duration
6 Weeks (November to January)
Tools
Figma, Mural
See It In Action
Here’s a short glimpse into how TerrAIn turns GenAI learning into a playful board game experience. If you’d like to see more, play the game and try TerrAIn yourself! You’ll be able to explore how each “terrain” introduces a core concept of Generative AI.
My Learnings
Even though I was on the project for only 6 weeks, the early design thinking, naming, and skeleton work we created continued to guide the team long after, proving how impactful early contributions can be.
Empathy unlocks clarity. Our interviews with non-profit partners revealed both excitement and uncertainty around GenAI, and those insights directly shaped how we simplified the concepts within the game.
Play transforms learning. TerrAIn showed me that a playful approach can make even complex technologies like GenAI approachable, memorable, and enjoyable for a wide range of learners.